![]() Go to the Island Navigation tab by pressing and twice. Once the objective updates, it’s time to move on. Remember to account for species' minimum social group. Refer to Paleo.gg to see their cohabitation preferences. You could also add something to Enclosure 2 with the Oviraptors. There is a 5-minute timer attached with this, shown in the top-right, along with a $50,000 fee. If there aren’t enough Lystrosaurus available, you can refresh the list of available dinosaurs at the Exchange by pressing. If your profit isn’t quite enough, you can fire a scientist if needed. It should take 14-15 Lystrosaurus to reach 2-Stars, with properly adjusted Amenities. There should be ample opportunities at the Exchange, remembering to prioritise any that increase Authority trust (or, at least, do not decrease it). Specifically, you want to fill Enclosure 1 with Lystrosaurus. In addition, you just need to expand the park beyond 2-Stars and increase profit.Īll this can be done by increasing your dinosaur population. As mentioned previously, you need to increase your trust with the Authorities, specifically to 30. With that all done and the Amenities adjusted, your objective will update. Do so down near the Infrastructure buildings. Next, you’ll need to build a new feature of the DLC, the Acquisition Centre. Remember to aim at the gate to get them inside. Switch to the Send command with and wrangle the Stygimoloch into the marked enclosure. Some wild dinosaurs will be marked up there. Drive forward and repair the marked Paleo-Medical Facility, Backup Generator and Viewing Gallery.Ĭontinue past the enclosure to the area to the left. You will start at the island of San Albertus which, somewhat predictably, is in bad shape.Īfter the initial briefing, you will be put in control of the Ranger Jeep automatically. Of course, the walkthrough has a solution for you to follow but I think this mission was designed to encourage experimentation.Įverything else will be explained in the game and below, so dive right on in when you are ready. The later part of this campaign is set up to have some fun and play around with different dinosaurs and combinations so you may want to do it yourself. Don't worry, it will make more sense once you play!īy now you should be pretty confident with the game mechanics. Island-hopping to make the most of your money can speed things up considerably. Then travel back to the first island and retrieve them from the Ship. If you see some dinosaurs you want but cannot afford, you may be able to travel to a previous island, buy them there but transport them directly to the Cargo Ship. Of note, towards the end of the campaign, you are tasked with getting each of the 3 island to a 5-Star Rating for Cabot Finch's Dream. As with all things RNG, you may find it quick and easy or slow and frustrating, depending on your luck. I have attempted to circumvent that as much as possible and provide a guide that can be followed regardless of the RNG nature of the Acquisition Centre but it may not be the most efficient. It also has the most random mechanics of the whole game, in terms of the dinosaurs that will be available to you. The Dominion Malta Expansion brings with it a whole new set of mechanics, along with some cool new dinosaurs.
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